Google is working to bring Sony’s 360 Reality Audio to Android


Despite Debut In 2019, Sony’s immersive 360 ​​reality audio format is still limited to a handful of services and devices, including Tide, Deal. Amazon Eco Studio And Japanese companies own Speaker And headphones. However, object-based spatial audio technology – which promises the word house-fill that sounds like it’s coming from all directions – is about to get a shot in the arm. XDA developers I saw Android code reviews suggesting that Google is working with Gold to integrate 360 ​​Reality Audio into its mobile OS.

The code is said to add support for the MPEG-HD 3D audio format – which can place vocals, instruments and other sounds around the listener – in the Android MPEG4 Extractor system component. Other parts also cite 3360 reality audio, including a comment from Sony software engineer Kei Muraima, which seems to have confirmed the partnership between the two companies. This reads as one of the patches mentioned in the ‘Android OS 3RA0 RA Support’ meeting between Google and Sony.

Although work is still in its infancy, support for the format will ultimately make it easier for Android app developers to integrate 3D audio playback into their apps. Although services that already provide the format may not require supported devices, some of the code mentions a virtualizer that works with “any headphone”.

This move certainly fits Sony Big plan To bring 360 reality audio to the public. So far, it has focused on creating software tools that can create concerts and studios that can capture advanced audio with a small library of the format (with only 4,000 supported tracks as of January). To get the feature on phones and audio devices, Sony said it would license the headphone personalization technology to other manufacturers from its headphone app. Google’s Android acquisition the The most popular Mobile OS Global – will mark a big win.



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