Thu. Oct 28th, 2021

Image for the Oculus title article & # 39;  New experimental API blends virtual reality with your real-world surroundings

Pictures: Josh Edelson (Getty Images)

An update to Oculus Quest on Facebook D Virtual reality system Allow developers to include real-life videos From VR Headset sensor To create “mixed reality experiences” in their games.

Including Passstru API experimental, Oculus’ new application programming interface, allows developers to apply how their player’s surroundings would be displayed through their VR headsets, apply effects and filters, and even render the real world over certain games. T“With support for other development platforms in the future,” he said in an upcoming software update, the API will be the first to develop Unic, “Oculus VR said in a blog post Friday.

It’s easy to imagine a number of great ways that games can incorporate your physical environment into gameplay. A GIF shows a player drawing on the wall to share in the Oculus API, instantly reminiscent of a paint-based turf battle Splatoon.

GIF: IVR (Facebook)

The ability to toggle the opacity of mixed reality, the real-world or virtual one you see in any real time can be easily integrated with any kind of puzzle-solving mechanic shown in another GIF.

Game enemies can also hide behind your furniture to attack sneezes. Already speaking of horror games I’m a total chicken, so the idea of ​​being able to jump monsters from behind my own living room sofa makes me cry.

GIF: IVR (Facebook)

The announcement includes a few examples of using the API without gaming. Oculus commented that it could improve productivity and enable more collaborative telecommunications, including workers’ real-life keyboards and desks. Users will be able to engage in virtual content without losing the ability to communicate with their home colleagues or pets.

When first-generation Quest users asked if they could expect access, Facebook let them know. UploadVR That API is only coming in Quest 2, a paradigm-down version of Paththru The technology is already available on Facebook’s Quest, Quest 2 and Rift S headsets, allowing users to keep an eye on what’s going on around them while still wearing the headset.

GIF: IVR (Facebook)

In its announcement, Oculus added that it designed the API “with privacy in mind.”

“Applications that use the PathTru API cannot access, view or store images or videos of your physical environment from the Oculus Quest 2 sensor. This means raw images of device sensors are processed on-device, ”the company said.

Since developers can expect to learn their games that use Pasthru to players, Oculus said it aims to roll out a production version “later this year.”

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